Can you think of an example of a product or service where the end user is NOT involved in its development?
How about school-based learning?
I wonder what a lesson plan would look like if, for example, a Year 10 student designed learning for a Year 8 class with input from an experienced teacher?
Digital? Playful? Interactive?
A great work-related learning skills development opportunity for the Year 10 class student: Presentation, communication, public speaking, co-ordination, leadership…
Update!! Guess what? I found a school in North London that has done this with great success!